History: Building Ogre with boost 1.50 upwards and MinGW

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Mon 01 of Dec, 2014 19:39 GMT-0000 HackerManiac I am finally done adding all my knowledge about how ogre can be built with TDM 4.8.1 on 64 bit machines 15
Mon 01 of Dec, 2014 19:25 GMT-0000 HackerManiac 14
Mon 01 of Dec, 2014 18:53 GMT-0000 HackerManiac Added a section about how to build static OIS 13
Sun 30 of Nov, 2014 20:36 GMT-0000 HackerManiac Added note for 64 bit users 12
Sun 30 of Nov, 2014 19:55 GMT-0000 HackerManiac I added some directives for the TDM MinGW compiler, which I finally managed to build Ogre with. 11
Wed 27 of Feb, 2013 09:40 GMT-0000 TheSHEEEP 10
Sun 10 of Feb, 2013 09:36 GMT-0000 TheSHEEEP Added "Duplicate name of actual target" workaround 9
Wed 24 of Oct, 2012 07:34 GMT-0000 TheSHEEEP Added DirectX SDK 8
Sun 23 of Sep, 2012 08:57 GMT-0000 TheSHEEEP Additional info on how to install MinGW 7
Sun 23 of Sep, 2012 08:51 GMT-0000 TheSHEEEP 6
Sat 25 of Aug, 2012 12:33 GMT-0000 TheSHEEEP Link to forum thread 5
Sat 25 of Aug, 2012 12:20 GMT-0000 TheSHEEEP GCC Logo 4
Sat 25 of Aug, 2012 12:13 GMT-0000 spacegaier 3
Sat 25 of Aug, 2012 12:07 GMT-0000 spacegaier removed bad alias 2
Sat 25 of Aug, 2012 12:07 GMT-0000 spacegaier initial copy from sandbox (original article by TheSHEEP) 1