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History: Blender Exporter

Source of version: 20 (current)

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            {img src="img/wiki_up/Blender_OgreMeshesExporter_2008b.png" stylebox=border imalign=right rel=box alt="" align="right"}
__Author__: Michael Reimpell
__Project__: OGRE Main Project (BlenderExport)
__Type__: Python Script
__Documentation__: [https://github.com/OGRECave/blender2ogre|OGRECave/blender2ogre]
__Sources__: [https://github.com/OGRECave/blender2ogre|OGRECave/blender2ogre]
__Download__: [https://github.com/OGRECave/blender2ogre/releases|OGRECave/blender2ogre/releases]
__Status and bug reports__: [https://github.com/OGRECave/blender2ogre|OGRECave/blender2ogre]

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The script ''OGRE Meshes Exporter'' converts meshes and armatures from ((Tools: Blender|Blender)) to OGRE file format {LEX()}XML{LEX} / binary mesh / material file). It supports the export of
* {LEX()}mesh{LEX} objects with vertex colours, multiple materials, ((-UV Coordinates|UV)) textures and blend modes,
* a multitude of {LEX()}material{LEX} properties, most notably: ambient, diffuse, specular, emissive, UV textures with and without alpha channel, vertex colours, normal maps, two sided faces,
* keyframe animations of armature actions as skeleton animations,
* keyframe animations of relative mesh shapes as pose or morph animations.

!!Installation
* [http://www.blender.org/download/get-blender/|Download] + install Blender
* Download and integrate the Blender Exporter.
* Install Python. This is not needed for Blender itself, but for the exporter script. Choose the same [http://www.python.org/download/releases/|Python version] that is used as Base for your Blender version (you'll see it when you start Blender).

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* [http://ogre.svn.sourceforge.net/viewvc/ogre/trunk/Tools/BlenderExport/ogrehelp/ogremeshesexporter.html|Documentation]
* ((Blender to Ogre))
* ((Blender dotScene Exporter))
* ((Tools: Blender|Blender)) - overview / tools / FAQ
** There is also a linked project to load ''*.blend'' files directly by Ogre
* [http://code.google.com/p/gamekit|Blender .blend file parser in OgreKit]
* ((Blender Video Tutorials))
* ((BlenderImport)) - load Ogre meshes to Blender

{TRANSCLUDE}

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Alias: (alias(OGRE Meshes Exporter))
Alias: (alias(OGRE_Meshes_Exporter))
Alias: (alias(Blender_Exporter))