History: Blender Exporter
Preview of version: 10
Author: Michael Reimpell (Maintainer: Lih-Hern Pang)
Project: OGRE Main Project (BlenderExport)
Type: Python Script
Documentation: Help page
Sources: OGRE SVN
Download: Get from forum link - OGRE Forum Thread
Status and bug reports: OGRE Forum Thread
The script OGRE Meshes Exporter converts meshes and armatures from Blender to OGRE file format (-XML / binary mesh). It supports the export of
- mesh objects with vertex colours, multiple materials, UV textures and blend modes,
- a multitude of material properties, most notably: ambient, diffuse, specular, emissive, UV textures with and without alpha channel, vertex colours, normal maps, two sided faces,
- keyframe animations of armature actions as skeleton animations,
- keyframe animations of relative mesh shapes as pose or morph animations.
Installation
- Download + install Blender
- Download and integrate the Blender Exporter. (zip | SVN)
- Copy ogremeshesexporter.py and subfolders to the path ...\blender\.blender\scripts.
- Note: .blender for Blender 2.49b (latest stable) on Windows 7 is located in C:\Users\<name>\AppData\Roaming\Blender Foundation\Blender\.blender\scripts
- Install Python. This is not needed for Blender itself, but for the exporter script. Choose the same Python version that is used as Base for your Blender version (you'll see it when you start Blender).
See also
- Documentation
- Blender to Ogre
- Blender dotScene Exporter
- Blender (overview / tools / FAQ)
- Blender .blend file parser in OgreKit
Alias: OGRE Meshes Exporter
Alias: Blender_Exporter