History: BasicTutorial4SourceCurrent
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TutorialApplication.h
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#ifndef TUTORIALAPPLICATION_H #define TUTORIALAPPLICATION_H #include "BaseApplication.h" class TutorialApplication : public BaseApplication { public: TutorialApplication(); virtual ~TutorialApplication(); protected: virtual void createScene(); virtual bool frameRenderingQueued(const Ogre::FrameEvent& fe); private: bool processUnbufferedInput(const Ogre::FrameEvent& fe); }; #endif /* TUTORIALAPPLICATION_H */
TutorialApplication.cpp
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