History: Basic Tutorial Introduction
Source of version: 5
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This is where you should start if you are completely new to Ogre. All you need is an understanding of writing and compiling c++ programs. For this tutorial series, we will use a pre-built code base that is referred to as the ((Ogre Wiki Tutorial Framework)). This will allow us to jump right into a full scene. Don't be overwhelmed by all of the code that already exists, just focus on the topic at hand. We will slowly introduce everything step by step.
It is important that you add code as you read. The full source for every tutorial will be provided so that you can check your work, but you should write up every tutorial before checking it against the completed source.
Before you can begin this series, you have to set up a basic Ogre project. If you need help with this, then you can read ((Setting Up An Application)). It has setup information for each OS and a section about building with cmake. It also has a section that covers the framework we will be using.
To start this series, you'll need four files that you can find ((Ogre Wiki Tutorial Framework|here)). Copy these files into your project (make sure to get the files for you version of Ogre) with the right line endings for your OS):
{CODE(wrap="1" colors="c++")}
BaseApplication.h
BaseApplication.cpp
TutorialApplication.h
TutorialApplication.cpp
{CODE}