OGRE Wiki
Support and community documentation for Ogre3D
Ogre Forums
ogre3d.org
Log in
Username:
Password:
CapsLock is on.
Remember me (for 1 year)
Log in
Home
Tutorials
Tutorials Home
Basic Tutorials
Intermediate Tutorials
Mad Marx Tutorials
In Depth Tutorials
Older Tutorials
External Tutorials
Cookbook
Cookbook Home
CodeBank
Snippets
Experiences
Ogre Articles
Libraries
Libraries Home
Alternative Languages
Assembling A Toolset
Development Tools
OGRE Libraries
List of Libraries
Tools
Tools Home
DCC Tools
DCC Tutorials
DCC Articles
DCC Resources
Assembling a production pipeline
Development
Development Home
Roadmap
Building Ogre
Installing the Ogre SDK
Setting Up An Application
Ogre Wiki Tutorial Framework
Frequently Asked Questions
Google Summer Of Code
Help Requested
Ogre Core Articles
Community
Community Home
Projects Using Ogre
Recommended Reading
Contractors
Wiki
Immediate Wiki Tasklist
Wiki Ideas
Wiki Guidelines
Article Writing Guidelines
Wiki Styles
Wiki Page Tracker
Ogre Wiki Help
Ogre Wiki Help Overview
Help - Basic Syntax
Help - Images
Help - Pages and Structures
Help - Wiki Plugins
Toolbox
Freetags
Categories
List Pages
Structures
Trackers
Statistics
Rankings
List Galleries
Ogre Lexicon
Comments
History: BaseApplication-h
View page
Source of version: 7
(current)
{CODE(wrap="1", colors="c++")} /* ----------------------------------------------------------------------------- Filename: BaseApplication.h ----------------------------------------------------------------------------- This source file is part of the ___ __ __ _ _ _ /___\__ _ _ __ ___ / / /\ \ (_) | _(_) // // _` | '__/ _ \ \ \/ \/ / | |/ / | / \_// (_| | | | __/ \ /\ /| | <| | \___/ \__, |_| \___| \/ \/ |_|_|\_\_| |___/ Tutorial Framework http://www.ogre3d.org/tikiwiki/ ----------------------------------------------------------------------------- */ #ifndef __BaseApplication_h_ #define __BaseApplication_h_ #include <OgreCamera.h> #include <OgreEntity.h> #include <OgreLogManager.h> #include <OgreRoot.h> #include <OgreViewport.h> #include <OgreSceneManager.h> #include <OgreRenderWindow.h> #include <OgreConfigFile.h> #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE # include <OIS/OISEvents.h> # include <OIS/OISInputManager.h> # include <OIS/OISKeyboard.h> # include <OIS/OISMouse.h> # include <OGRE/SdkTrays.h> # include <OGRE/SdkCameraMan.h> #else # include <OISEvents.h> # include <OISInputManager.h> # include <OISKeyboard.h> # include <OISMouse.h> # include <SdkTrays.h> # include <SdkCameraMan.h> #endif #ifdef OGRE_STATIC_LIB # define OGRE_STATIC_GL # if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 # define OGRE_STATIC_Direct3D9 // dx10 will only work on vista, so be careful about statically linking # if OGRE_USE_D3D10 # define OGRE_STATIC_Direct3D10 # endif # endif # define OGRE_STATIC_BSPSceneManager # define OGRE_STATIC_ParticleFX # define OGRE_STATIC_CgProgramManager # ifdef OGRE_USE_PCZ # define OGRE_STATIC_PCZSceneManager # define OGRE_STATIC_OctreeZone # else # define OGRE_STATIC_OctreeSceneManager # endif # include "OgreStaticPluginLoader.h" #endif class BaseApplication : public Ogre::FrameListener, public Ogre::WindowEventListener, public OIS::KeyListener, public OIS::MouseListener, OgreBites::SdkTrayListener { public: BaseApplication(void); virtual ~BaseApplication(void); virtual void go(void); protected: virtual bool setup(); virtual bool configure(void); virtual void chooseSceneManager(void); virtual void createCamera(void); virtual void createFrameListener(void); virtual void createScene(void) = 0; // Override me! virtual void destroyScene(void); virtual void createViewports(void); virtual void setupResources(void); virtual void createResourceListener(void); virtual void loadResources(void); virtual bool frameRenderingQueued(const Ogre::FrameEvent& evt); virtual bool keyPressed( const OIS::KeyEvent &arg ); virtual bool keyReleased( const OIS::KeyEvent &arg ); virtual bool mouseMoved( const OIS::MouseEvent &arg ); virtual bool mousePressed( const OIS::MouseEvent &arg, OIS::MouseButtonID id ); virtual bool mouseReleased( const OIS::MouseEvent &arg, OIS::MouseButtonID id ); //Adjust mouse clipping area virtual void windowResized(Ogre::RenderWindow* rw); //Unattach OIS before window shutdown (very important under Linux) virtual void windowClosed(Ogre::RenderWindow* rw); Ogre::Root *mRoot; Ogre::Camera* mCamera; Ogre::SceneManager* mSceneMgr; Ogre::RenderWindow* mWindow; Ogre::String mResourcesCfg; Ogre::String mPluginsCfg; Ogre::OverlaySystem *mOverlaySystem; // OgreBites OgreBites::InputContext mInputContext; OgreBites::SdkTrayManager* mTrayMgr; OgreBites::SdkCameraMan* mCameraMan; // basic camera controller OgreBites::ParamsPanel* mDetailsPanel; // sample details panel bool mCursorWasVisible; // was cursor visible before dialog appeared bool mShutDown; //OIS Input devices OIS::InputManager* mInputManager; OIS::Mouse* mMouse; OIS::Keyboard* mKeyboard; // Added for Mac compatibility Ogre::String m_ResourcePath; #ifdef OGRE_STATIC_LIB Ogre::StaticPluginLoader m_StaticPluginLoader; #endif }; #endif // #ifndef __BaseApplication_h_ {CODE}
Search by Tags
Search Wiki by Freetags
Latest Changes
One Function Ogre
IDE Eclipse
FMOD SoundManager
HDRlib
Building Ogre V2 with CMake
Ogre 2.1 FAQ
Minimal Ogre Collision
Artifex Terra
OpenMB
Advanced Mogre Framework
...more
Search
Find
Advanced
Search Help
Online Users
164 online users