Skip to main content
History: 3DS2Mesh
View published page
Source of version: 6
(current)
{img src="img/wiki_up/Commandline.png" alt="Commandline.png" imalign="right"} __Author__: David '((User:r2d2|r2d2))' Geldreich __Project__: OGRE Add-on Project (3ds2mesh) __Type__: Command-line Tool __Documentation__: [https://ogreaddons.svn.sourceforge.net/svnroot/ogreaddons/trunk/3ds2mesh/README.txt|ReadMe] __Sources__: [https://ogreaddons.svn.sourceforge.net/svnroot/ogreaddons/trunk/3ds2mesh/|SVN] __Binaries__: [http://david.geldreich.free.fr/downloads/3ds2mesh122.zip|MS Windows] __Status and bug reports__: [http://www.ogre3d.org/phpBB2/viewtopic.php?t=24252|OGRE Forum Thread] --- This exporter converts plain .3ds file (not .max) to Ogre3D .mesh file format without needing other tools. It compiles on Windows and linux. For the moment only geometry, texture coordinates and material are exported. If you need animation/camera exports, contact the author. !!Updated source ((3ds2mesh_cpp))
Search by Tags
Search Wiki by Freetags
Latest Changes
Projects using OGRE
Building Your Projects With CMake
Compiled API Reference
Overlay Editor
Introduction - JaJDoo Shader Guide - Basics
RT Shader System
RapidXML Dotscene Loader
One Function Ogre
One Function Ogre
...more
Search
Find
Online Users
126 online users
OGRE Wiki
Support and community documentation for Ogre3D
Ogre Forums
ogre3d.org
Log in
Username
Password
CapsLock is on.
Remember me (for 1 year)
Log in