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{INCLUDE(page="ogrelex ext tpl")/} --- __Stencil Buffer__ - An on-card buffer that is used for special effects involving ((-Pixel Shader))s. The stencil buffer allows certain ((flag))s to be set on a per-pixel basis that are then read at the last stage of rendering and used as keys for pixel shaders. A decent explanation is at the bottom of the page here: [http://www.beyond3d.com/content/articles/41/] Stencil Buffer Tutorial: [http://developer.nvidia.com/object/Stencil_Buffer_Tutorial.html]
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