History: -Specular (Light)
Source of version: 6
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{INCLUDE(page="ogrelex ext tpl")/}
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__Specular (Light)__ - Light which reflects more intensely along and around the ((reflection vector)) from a surface. This is used to add highlights to a surface to make it look shiny. The specular effect is not only affected by the relationship between the surface and the ((-light)), but also the viewer - since if the viewer is close to the reflection vector on that surface, they will see a bright spot at the point of reflection.
{IMG(src="display1922",desc="Specular reflection of light on a sphere",width="192")}{IMG}