History: -SceneNode
Source of version: 3
Copy to clipboard
{INCLUDE(page="ogrelex ext tpl")/}
---
__SceneNode__ - A SceneNode is a logical element of the scene graph hierachy, which is used to organise objects in a ((-scene)). It can have multiple child nodes or ((-MovableObject))s (such as ((-Entity)), ((-Camera)), ((ManualObject)), ((-Light)), ((-ParticleSytem)), etc.) attached to it. Rather than moving these individual items around, you move the nodes they are attached to.
!!See also
* [http://www.ogre3d.org/docs/api/html/classOgre_1_1SceneNode.html#_details|Ogre::SceneNode Class Reference]