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History: -SceneNode

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            __SceneNode__ - A SceneNode is a logical element of the scene graph hierachy, which is used to organise objects in a ((scene)). It can have multiple child nodes or ((MovableObject))s (such as ((Entity)), ((Camera)), ((ManualObject)), ((Light)), ((ParticleSytem)), etc.) attached to it. Rather than moving these individual items around, you move the nodes they are attached to.

!!See also
* [http://www.ogre3d.org/docs/api/html/classOgre_1_1SceneNode.html#_details|Ogre::SceneNode Class Reference]

((Category:OgreLexicon))


        

History

Information Version
Wed 17 of Jun, 2020 22:33 GMT-0000 sercero 7
Wed 17 of Jun, 2020 22:32 GMT-0000 sercero 6
Fri 16 of Aug, 2013 11:24 GMT-0000 spacegaier 5
Sun 09 of Jan, 2011 20:20 GMT-0000 Beauty added note for derived properties 4
Fri 08 of Jan, 2010 00:35 GMT-0000 jacmoe 3
Tue 29 of Dec, 2009 09:53 GMT-0000 jacmoe 2
Sat 28 of Nov, 2009 17:49 GMT-0000 Spacegaier rewrote (combination of the two SceneNode pages that existed); one of these two will be made a redirect page 1