History: -SceneNode
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__SceneNode__ - A SceneNode is a logical element of the scene graph hierachy, which is used to organise objects in a ((scene)). It can have multiple child nodes or ((MovableObject))s (such as ((Entity)), ((Camera)), ((ManualObject)), ((Light)), ((ParticleSytem)), etc.) attached to it. Rather than moving these individual items around, you move the nodes they are attached to.
!!See also
* [http://www.ogre3d.org/docs/api/html/classOgre_1_1SceneNode.html#_details|Ogre::SceneNode Class Reference]
((Category:OgreLexicon))