History: -Particle
Source of version: 4
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{INCLUDE(page="ogrelex ext tpl")/}
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The term __particle system__ refers to a computer graphics technique to simulate certain fuzzy phenomena, which are otherwise very hard to reproduce with conventional rendering techniques. Examples of such phenomena which are commonly replicated using particle systems include fire, explosions, smoke, moving water, sparks, falling leaves, clouds, fog, snow, dust, meteor tails, hair, fur, grass, or abstract visual effects like glowing trails, magic spells, etc.
!!See also
* ((OGRE Particle Editor))
* ((Particle Accelerator))
* ((Particle Universe plugin))
* ((ParticleFX plugin))
* ((PUDotNet)) - for use of Particle Universe with ((Mogre))
* ((Particles)) - section about particles
* http://en.wikipedia.org/wiki/Particle_system