OGRE Wiki
Support and community documentation for Ogre3D
Ogre Forums
ogre3d.org
Log in
Username:
Password:
CapsLock is on.
Remember me (for 1 year)
Log in
Home
Tutorials
Tutorials Home
Basic Tutorials
Intermediate Tutorials
Mad Marx Tutorials
In Depth Tutorials
Older Tutorials
External Tutorials
Cookbook
Cookbook Home
CodeBank
Snippets
Experiences
Ogre Articles
Libraries
Libraries Home
Alternative Languages
Assembling A Toolset
Development Tools
OGRE Libraries
List of Libraries
Tools
Tools Home
DCC Tools
DCC Tutorials
DCC Articles
DCC Resources
Assembling a production pipeline
Development
Development Home
Roadmap
Building Ogre
Installing the Ogre SDK
Setting Up An Application
Ogre Wiki Tutorial Framework
Frequently Asked Questions
Google Summer Of Code
Help Requested
Ogre Core Articles
Community
Community Home
Projects Using Ogre
Recommended Reading
Contractors
Wiki
Immediate Wiki Tasklist
Wiki Ideas
Wiki Guidelines
Article Writing Guidelines
Wiki Styles
Wiki Page Tracker
Ogre Wiki Help
Ogre Wiki Help Overview
Help - Basic Syntax
Help - Images
Help - Pages and Structures
Help - Wiki Plugins
Toolbox
Freetags
Categories
List Pages
Structures
Trackers
Statistics
Rankings
List Galleries
Ogre Lexicon
Comments
History: -Overlay
View page
Source of version: 13
(current)
{INCLUDE(page="ogrelex ext tpl")/} --- {DIV(class="clearRight")}{img src="img/wiki_up/Overlay2.png" alt="" imalign="right"}{DIV} {DIV(class="clearRight")}{img src="img/wiki_up/Overlay1.png" alt="" imalign="right"}{DIV} __Overlay__ - An overlay is an additional plane that is layed over the finished render of a ((-scene|scene)). Commonly, scores or interaction menus for the player are positioned there. In the Ogre demos, overlays are used to display the Ogre logo as well as current information about the scene, such as ((-polygon|polygon)) count or current ((-FPS|frames per second)). !!Further information __Ogre Manual:__ * [http://www.ogre3d.org/docs/manual/manual_12.html#SEC15|Overlays] * [http://www.ogre3d.org/docs/manual/manual_42.html#SEC250|OverlayElement Attributes] * [http://www.ogre3d.org/docs/manual/manual_43.html#SEC261|Standard OverlayElements] * [http://www.ogre3d.org/docs/manual/manual_41.html#SEC244|Overlay Scripts] __Ogre API:__ * [http://www.ogre3d.org/docs/api/html/classOgre_1_1Overlay.html|Overlay] * [http://www.ogre3d.org/docs/api/html/classOgre_1_1OverlayContainer.html|OverlayContainer] * [http://www.ogre3d.org/docs/api/html/classOgre_1_1OverlayElement.html|OverlayElement] * [http://www.ogre3d.org/docs/api/html/classOgre_1_1OverlayElementFactory.html|OverlayElementFactory] * [http://www.ogre3d.org/docs/api/html/classOgre_1_1OverlayManager.html|OverlayManager] * [http://www.ogre3d.org/tikiwiki/Manual+Resource+Loading#Overlay|Manual Resource Loading] - Create Overlays __by code__ (notes and examples) __See also:__ * ((MovableTextOverlay)) * ((ColoredTextAreaOverlayElement)) * ((ManualObject 2D)) * ((Creating Overlays via Code)) * ((Displaying 2D Backgrounds)) * ((-Billboard|Billboard)) - an other technique to display 3D content * ((-GUI|GUI)) - an overview of GUI systems __((Mogre)) specific:__ * ((Easy Debug Text for MOGRE)) * ((MOGRE MovableText by Billboards)) - easy usage without compilation * ((MOGRE MovableText)) - needs Mogre compilation * ((Simple text in MOGRE)) * ((MOGRE SpriteManager2d)) --- {INCLUDE(page="ogrelex ext tpl")/} ---
Search by Tags
Search Wiki by Freetags
Latest Changes
Easy Ogre Exporter
Mesh Viewer
Ogre Meshy
Custom Shadow Mapping
ETM
TheoraVideoPlugin
Video Overview
TheoraVideoPlugin Toolbar tpl
ogregallery
Contractors
...more
Search
Find
Advanced
Search Help
Online Users
76 online users