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History: Basic Tutorial 4

History

Information Version
Sun 05 of Apr, 2015 09:29 GMT-0000 kabbotta 67
Sun 05 of Apr, 2015 09:26 GMT-0000 kabbotta 66
Sun 05 of Apr, 2015 09:11 GMT-0000 kabbotta 65
Sun 05 of Apr, 2015 09:10 GMT-0000 kabbotta 64
Sun 05 of Apr, 2015 09:07 GMT-0000 kabbotta 63
Sun 05 of Apr, 2015 09:02 GMT-0000 kabbotta 62
Sun 05 of Apr, 2015 09:01 GMT-0000 kabbotta 61
Tue 24 of Mar, 2015 20:07 GMT-0000 tracer Format changes. 60
Tue 24 of Mar, 2015 20:05 GMT-0000 tracer Quaternions are now introduced when relevant, instead of before mentioned in code. 59
Tue 24 of Mar, 2015 20:05 GMT-0000 tracer Quaternions are now introduced when relevant, instead of before mentioned in code. 58
Tue 24 of Mar, 2015 20:05 GMT-0000 tracer Quaternions are now introduced when relevant, instead of before mentioned in code. 57
Fri 26 of Sep, 2014 13:28 GMT-0000 gerymate Fixed broken links. Also removed the seemingly obsolete reference to Ogre::InputReader. 56
Fri 26 of Sep, 2014 13:28 GMT-0000 gerymate Fixed broken links. Also removed the seemingly obsolete reference to Ogre::InputReader. 55
Sat 29 of Jun, 2013 17:37 GMT-0000 Hazzr Reduced ambiguety 54
Sat 04 of May, 2013 21:35 GMT-0000 spacegaier corrected typo 53
Wed 13 of Feb, 2013 00:14 GMT-0000 holocronweaver Fix capitalization 52
Mon 11 of Feb, 2013 00:07 GMT-0000 holocronweaver Add a conclusion section to match previous tutorials 51
Fri 16 of Nov, 2012 17:06 GMT-0000 uzik added units of measure for timeSinceLastFrame value 50
Sun 16 of Oct, 2011 18:13 GMT-0000 Sydius Fixing code snippet indentation 49
Sun 31 of Jul, 2011 23:27 GMT-0000 jacmoe 48
Sat 06 of Nov, 2010 01:48 GMT-0000 Zarius updated explaination of "local transformation" as it now refers to the ninja and not the camera (previous edit was to note that we now call the baseapplication framerenderingqueue so WASD keys do work 47
Sat 06 of Nov, 2010 01:35 GMT-0000 Zarius 46
Mon 05 of Jul, 2010 10:33 GMT-0000 LST 45
Mon 05 of Jul, 2010 10:33 GMT-0000 LST 44
Sat 03 of Jul, 2010 04:35 GMT-0000 jacmoe 43