BasicApp.h
#ifndef BASICAPP_H #define BASICAPP_H #include <OgreRoot.h> #include <OgreCamera.h> #include <OgreViewport.h> #include <OgreSceneManager.h> #include <OgreRenderWindow.h> #include <OgreConfigFile.h> #include <OgreException.h> #include <OgreEntity.h> #include <OgreFrameListener.h> #include <OgreWindowEventUtilities.h> #include <OISEvents.h> #include <OISInputManager.h> #include <OISKeyboard.h> #include <OISMouse.h> #include <CEGUI/CEGUI.h> #include <CEGUI/RendererModules/Ogre/Renderer.h> #include <SdkCameraMan.h> class BasicApp : public Ogre::WindowEventListener, public Ogre::FrameListener, public OIS::KeyListener, public OIS::MouseListener { public: BasicApp(); ~BasicApp(); void go(); private: bool mShutdown; Ogre::Root* mRoot; Ogre::Camera* mCamera; Ogre::SceneManager* mSceneMgr; Ogre::RenderWindow* mWindow; Ogre::String mResourcesCfg; Ogre::String mPluginsCfg; OgreBites::SdkCameraMan* mCameraMan; virtual bool frameRenderingQueued(const Ogre::FrameEvent& fe); virtual bool keyPressed(const OIS::KeyEvent& ke); virtual bool keyReleased(const OIS::KeyEvent& ke); virtual bool mouseMoved(const OIS::MouseEvent& me); virtual bool mousePressed(const OIS::MouseEvent& me, OIS::MouseButtonID id); virtual bool mouseReleased(const OIS::MouseEvent& me, OIS::MouseButtonID id); virtual void windowResized(Ogre::RenderWindow* rw); virtual void windowClosed(Ogre::RenderWindow* rw); bool setup(); bool configure(); void chooseSceneManager(); void createCamera(); void createScene(); void destroyScene(); void createFrameListener(); void createViewports(); void setupResources(); void createResourceListener(); void loadResources(); // CEGUI CEGUI::OgreRenderer* mRenderer; bool setupCEGUI(); // OIS OIS::Mouse* mMouse; OIS::Keyboard* mKeyboard; OIS::InputManager* mInputMgr; ////////////////////// // Tutorial Section // ////////////////////// void createGrassMesh(); }; #endif
BasicApp.cpp
#include "BasicApp.h" BasicApp::BasicApp() : mShutdown(false), mRoot(0), mCamera(0), mSceneMgr(0), mWindow(0), mResourcesCfg(Ogre::StringUtil::BLANK), mPluginsCfg(Ogre::StringUtil::BLANK), mCameraMan(0), mRenderer(0), mMouse(0), mKeyboard(0), mInputMgr(0) { } BasicApp::~BasicApp() { if (mCameraMan) delete mCameraMan; Ogre::WindowEventUtilities::removeWindowEventListener(mWindow, this); windowClosed(mWindow); delete mRoot; } void BasicApp::go() { #ifdef _DEBUG mResourcesCfg = "resources_d.cfg"; mPluginsCfg = "plugins_d.cfg"; #else mResourcesCfg = "resources.cfg"; mPluginsCfg = "plugins.cfg"; #endif if (!setup()) return; mRoot->startRendering(); destroyScene(); } bool BasicApp::frameRenderingQueued(const Ogre::FrameEvent& fe) { if (mKeyboard->isKeyDown(OIS::KC_ESCAPE)) mShutdown = true; if (mShutdown) return false; if (mWindow->isClosed()) return false; mKeyboard->capture(); mMouse->capture(); mCameraMan->frameRenderingQueued(fe); CEGUI::System::getSingleton().injectTimePulse(fe.timeSinceLastFrame); return true; } bool BasicApp::keyPressed(const OIS::KeyEvent& ke) { // CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext(); // context.injectKeyDown((CEGUI::Key::Scan)ke.key); // context.injectChar((CEGUI::Key::Scan)ke.text); mCameraMan->injectKeyDown(ke); return true; } bool BasicApp::keyReleased(const OIS::KeyEvent& ke) { // CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext(); // context.injectKeyUp((CEGUI::Key::Scan)ke.key); mCameraMan->injectKeyUp(ke); return true; } bool BasicApp::mouseMoved(const OIS::MouseEvent& me) { // CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext(); // context.injectMouseMove(me.state.X.rel, me.state.Y.rel); mCameraMan->injectMouseMove(me); return true; } // Helper function for mouse events CEGUI::MouseButton convertButton(OIS::MouseButtonID id) { switch (id) { case OIS::MB_Left: return CEGUI::LeftButton; case OIS::MB_Right: return CEGUI::RightButton; case OIS::MB_Middle: return CEGUI::MiddleButton; default: return CEGUI::LeftButton; } } bool BasicApp::mousePressed(const OIS::MouseEvent& me, OIS::MouseButtonID id) { // CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext(); // context.injectMouseButtonDown(convertButton(id)); mCameraMan->injectMouseDown(me, id); return true; } bool BasicApp::mouseReleased(const OIS::MouseEvent& me, OIS::MouseButtonID id) { // CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext(); // context.injectMouseButtonUp(convertButton(id)); mCameraMan->injectMouseUp(me, id); return true; } void BasicApp::windowResized(Ogre::RenderWindow* rw) { unsigned int width, height, depth; int left, top; rw->getMetrics(width, height, depth, left, top); const OIS::MouseState& ms = mMouse->getMouseState(); ms.width = width; ms.height = height; } void BasicApp::windowClosed(Ogre::RenderWindow* rw) { if (rw == mWindow) { if (mInputMgr) { mInputMgr->destroyInputObject(mMouse); mInputMgr->destroyInputObject(mKeyboard); OIS::InputManager::destroyInputSystem(mInputMgr); mInputMgr = 0; } } } bool BasicApp::setup() { mRoot = new Ogre::Root(mPluginsCfg); setupResources(); if (!configure()) return false; chooseSceneManager(); createCamera(); createViewports(); Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); createResourceListener(); loadResources(); setupCEGUI(); createScene(); createFrameListener(); return true; } bool BasicApp::configure() { if (!(mRoot->restoreConfig() || mRoot->showConfigDialog())) { return false; } mWindow = mRoot->initialise(true, "ITutorial"); return true; } void BasicApp::chooseSceneManager() { mSceneMgr = mRoot->createSceneManager(Ogre::ST_EXTERIOR_CLOSE); } void BasicApp::createCamera() { mCamera = mSceneMgr->createCamera("PlayerCam"); mCamera->setPosition(Ogre::Vector3(0, 0, 80)); mCamera->lookAt(Ogre::Vector3(0, 0, -300)); mCamera->setNearClipDistance(5); mCameraMan = new OgreBites::SdkCameraMan(mCamera); } void BasicApp::createScene() { mSceneMgr->setAmbientLight(Ogre::ColourValue(1.0, 1.0, 1.0)); createGrassMesh(); mCamera->setPosition(150, 50, 150); mCamera->lookAt(0, 0, 0); Ogre::Entity* robot = mSceneMgr->createEntity("robot", "robot.mesh"); mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(robot); Ogre::Plane plane; plane.normal = Ogre::Vector3::UNIT_Y; plane.d = 0; Ogre::MeshManager::getSingleton().createPlane( "floor", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane, 450.0, 450.0, 10, 10, true, 1, 50.0, 50.0, Ogre::Vector3::UNIT_Z); Ogre::Entity* planeEntity = mSceneMgr->createEntity("floor"); planeEntity->setMaterialName("Examples/GrassFloor"); planeEntity->setCastShadows(false); mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(planeEntity); Ogre::Entity* grass = mSceneMgr->createEntity("GrassBladesMesh"); Ogre::StaticGeometry* sg = mSceneMgr->createStaticGeometry("GrassArea"); const int size = 375; const int amount = 20; sg->setRegionDimensions(Ogre::Vector3(size, size, size)); sg->setOrigin(Ogre::Vector3(-size/2, 0, -size/2)); for (int x = -size/2; x < size/2; x += (size / amount)) { for (int z = -size/2; z < size/2; z += (size / amount)) { Ogre::Real r = size / (float)amount / 2; Ogre::Vector3 pos( x + Ogre::Math::RangeRandom(-r, r), 0, z + Ogre::Math::RangeRandom(-r, r)); Ogre::Vector3 scale(1, Ogre::Math::RangeRandom(0.9, 1.1), 1); Ogre::Quaternion orientation; orientation.FromAngleAxis( Ogre::Degree(Ogre::Math::RangeRandom(0, 359)), Ogre::Vector3::UNIT_Y); sg->addEntity(grass, pos, orientation, scale); } } sg->build(); CEGUI::WindowManager& wmgr = CEGUI::WindowManager::getSingleton(); CEGUI::Window* rootWin = wmgr.loadLayoutFromFile("test.layout"); CEGUI::System::getSingleton().getDefaultGUIContext().setRootWindow(rootWin); } void BasicApp::destroyScene() { } void BasicApp::createFrameListener() { Ogre::LogManager::getSingletonPtr()->logMessage("*** Initializing OIS ***"); OIS::ParamList pl; size_t windowHnd = 0; std::ostringstream windowHndStr; mWindow->getCustomAttribute("WINDOW", &windowHnd); windowHndStr << windowHnd; pl.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); mInputMgr = OIS::InputManager::createInputSystem(pl); mKeyboard = static_cast<OIS::Keyboard*>( mInputMgr->createInputObject(OIS::OISKeyboard, true)); mMouse = static_cast<OIS::Mouse*>( mInputMgr->createInputObject(OIS::OISMouse, true)); mKeyboard->setEventCallback(this); mMouse->setEventCallback(this); windowResized(mWindow); Ogre::WindowEventUtilities::addWindowEventListener(mWindow, this); mRoot->addFrameListener(this); Ogre::LogManager::getSingletonPtr()->logMessage("Finished"); } void BasicApp::createViewports() { Ogre::Viewport* vp = mWindow->addViewport(mCamera); vp->setBackgroundColour(Ogre::ColourValue(0, 0, 0)); mCamera->setAspectRatio( Ogre::Real(vp->getActualWidth()) / Ogre::Real(vp->getActualHeight())); } void BasicApp::setupResources() { Ogre::ConfigFile cf; cf.load(mResourcesCfg); Ogre::String secName, typeName, archName; Ogre::ConfigFile::SectionIterator secIt = cf.getSectionIterator(); while (secIt.hasMoreElements()) { secName = secIt.peekNextKey(); Ogre::ConfigFile::SettingsMultiMap* settings = secIt.getNext(); Ogre::ConfigFile::SettingsMultiMap::iterator setIt; for (setIt = settings->begin(); setIt != settings->end(); ++setIt) { typeName = setIt->first; archName = setIt->second; Ogre::ResourceGroupManager::getSingleton().addResourceLocation( archName, typeName, secName); } } } void BasicApp::createResourceListener() { } void BasicApp::loadResources() { Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); } bool BasicApp::setupCEGUI() { Ogre::LogManager::getSingletonPtr()->logMessage("*** Initializing CEGUI ***"); mRenderer = &CEGUI::OgreRenderer::bootstrapSystem(); CEGUI::ImageManager::setImagesetDefaultResourceGroup("Imagesets"); CEGUI::Font::setDefaultResourceGroup("Fonts"); CEGUI::Scheme::setDefaultResourceGroup("Schemes"); CEGUI::WidgetLookManager::setDefaultResourceGroup("LookNFeel"); CEGUI::WindowManager::setDefaultResourceGroup("Layouts"); CEGUI::SchemeManager::getSingleton().createFromFile("TaharezLook.scheme"); CEGUI::FontManager::getSingleton().createFromFile("DejaVuSans-10.font"); CEGUI::GUIContext& context = CEGUI::System::getSingleton().getDefaultGUIContext(); context.setDefaultFont("DejaVuSans-10"); context.getMouseCursor().setDefaultImage("TaharezLook/MouseArrow"); Ogre::LogManager::getSingletonPtr()->logMessage("Finished"); return true; } void BasicApp::createGrassMesh() { const float width = 25; const float height = 30; Ogre::Vector3 vec(width / 2, 0, 0); Ogre::ManualObject obj("GrassObject"); Ogre::Quaternion quat; quat.FromAngleAxis(Ogre::Degree(60), Ogre::Vector3::UNIT_Y); obj.begin("Examples/GrassBlades", Ogre::RenderOperation::OT_TRIANGLE_LIST); for (int i = 0; i < 3; ++i) { obj.position(-vec.x, height, -vec.z); obj.textureCoord(0, 0); obj.position(vec.x, height, vec.z); obj.textureCoord(1, 0); obj.position(-vec.x, 0, -vec.z); obj.textureCoord(0, 1); obj.position(vec.x, 0, vec.z); obj.textureCoord(1, 1); int offset = 4 * i; obj.triangle(offset, offset + 3, offset + 1); obj.triangle(offset, offset + 2, offset + 3); vec = quat * vec; } obj.end(); obj.convertToMesh("GrassBladesMesh"); } #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 #define WIN32_LEAN_AND_MEAN #include "windows.h" #endif #ifdef __cplusplus extern "C" { #endif #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) #else int main(int argc, char *argv[]) #endif { BasicApp app; try { app.go(); } catch(Ogre::Exception& e) { #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL); #else std::cerr << "An exception has occured: " << e.getFullDescription().c_str() << std::endl; #endif } return 0; } #ifdef __cplusplus } #endif