This tutorial details how to use the iOS Ogre3D SDK to get an Ogre project up and running FAST!
This tutorial was made using Ogre 1.7.3 and Xcode 4.
This tutorial assumes you are running OSX, have Xcode installed, and a dev capable device connected.
All SDKs for Ogre, including the Ogre iOS SDK can be found HERE
You can find Xcode project templates HERE
Follow the path into: ogre-dependencies-mac > your ogre version > download the proper template for your version of Xcode
Follow the steps of the installer (if you have Xcode open you don't need to close it).
If you used the Ogre SDK and did not build Ogre from the source, you likely need to change the library paths.
For SDK Users, go to your project > build settings > Library Search Paths
If you used the same paths I did above, the paths should be as shown:
After it compiles BEHOLD the Ogre head on your device!