Student: Mats Leksell (swx)
Mentor: Andres Carrera (Lioric)
Status: Experimental, obtain it from ogreaddons/billboardclouds
The concept of billboard clouds were introduced by Xavier DÃ©coret et al as a way of simplifying a complex model to a small number of view independent billboards while preserving the visible quality of the output.
More information can be found here:
Create an easy to use library for creating a billboard cloud from an input mesh.
Implemented a simpler plane selection algorithm
( as described here: http://www.cs.utah.edu/~lacewell/billboardclouds/index.html )
Implemented an image packing algorithm
Implemented texture generation
Implemented normal map generation
Implemented the plane selection using density grid
I've implemented the plane selection procedure described in Image-Based Rendering of Forests
Working on optimizing the selection procedure.