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BasicTutorial1SourceCurrent        
TutorialApplication.h
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#ifndef __TutorialApplication_h_ #define __TutorialApplication_h_ #include "BaseApplication.h" class TutorialApplication : public BaseApplication { public: TutorialApplication(); virtual ~TutorialApplication(); protected: virtual void createScene(); virtual void createCamera(); virtual void createViewports(); }; #endif // #ifndef __TutorialApplication_h_
TutorialApplication.cpp
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#include "TutorialApplication.h" TutorialApplication::TutorialApplication(void) { } TutorialApplication::~TutorialApplication(void) { } void TutorialApplication::createScene(void) { mSceneMgr->setAmbientLight(Ogre::ColourValue(0.5, 0.5, 0.5)); mCamera->setPosition(0, 47, 222); Ogre::Light* light = mSceneMgr->createLight("MainLight"); light->setPosition(20.0, 80.0, 50.0); Ogre::Entity* ogreEntity = mSceneMgr->createEntity("ogrehead.mesh"); Ogre::SceneNode* ogreNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(); ogreNode->attachObject(ogreEntity); Ogre::Entity* ogreEntity2 = mSceneMgr->createEntity("ogrehead.mesh"); Ogre::SceneNode* ogreNode2 = mSceneMgr->getRootSceneNode()->createChildSceneNode( Ogre::Vector3(84, 48, 0)); ogreNode2->attachObject(ogreEntity2); Ogre::Entity* ogreEntity3 = mSceneMgr->createEntity("ogrehead.mesh"); Ogre::SceneNode* ogreNode3 = mSceneMgr->getRootSceneNode()->createChildSceneNode(); ogreNode3->setPosition(Ogre::Vector3(0, 104, 0)); ogreNode3->setScale(2, 1.2, 1); ogreNode3->attachObject(ogreEntity3); Ogre::Entity* ogreEntity4 = mSceneMgr->createEntity("ogrehead.mesh"); Ogre::SceneNode* ogreNode4 = mSceneMgr->getRootSceneNode()->createChildSceneNode(); ogreNode4->setPosition(-84, 48, 0); ogreNode4->roll(Ogre::Degree(-90)); ogreNode4->attachObject(ogreEntity4); } #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 #define WIN32_LEAN_AND_MEAN #include "windows.h" #endif #ifdef __cplusplus extern "C" { #endif #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) #else int main(int argc, char *argv[]) #endif { // Create application object TutorialApplication app; try { app.go(); } catch(Ogre::Exception& e) { #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 MessageBox(NULL, e.getFullDescription().c_str(), "An exception has occurred!", MB_OK | MB_ICONERROR | MB_TASKMODAL); #else std::cerr << "An exception has occurred: " << e.getFullDescription().c_str() << std::endl; #endif } return 0; } #ifdef __cplusplus } #endif