Blender Exporter        

Author: Michael Reimpell
Project: OGRE Main Project (BlenderExport)
Type: Python Script
Documentation: OGRECave/blender2ogre(external link)
Sources: OGRECave/blender2ogre(external link)
Download: Get from forum link - OGRE Forum Thread(external link)
Status and bug reports: OGRECave/blender2ogre(external link)

The script OGRE Meshes Exporter converts meshes and armatures from Blender to OGRE file format XML / binary mesh / material file). It supports the export of

  • mesh objects with vertex colours, multiple materials, UV textures and blend modes,
  • a multitude of material properties, most notably: ambient, diffuse, specular, emissive, UV textures with and without alpha channel, vertex colours, normal maps, two sided faces,
  • keyframe animations of armature actions as skeleton animations,
  • keyframe animations of relative mesh shapes as pose or morph animations.



  • Download(external link) + install Blender
  • Download and integrate the Blender Exporter.
  • Install Python. This is not needed for Blender itself, but for the exporter script. Choose the same Python version(external link) that is used as Base for your Blender version (you'll see it when you start Blender).


See Also




Alias: OGRE Meshes Exporter
Alias: OGRE_Meshes_Exporter
Alias: Blender_Exporter

Contributors to this page: paroj1 points  , TheOnlyJoey6 points  , spacegaier6073 points  , OgreWikiBot54 points  , Lf3THn4D647 points  , jacmoe180265 points  , ecoumans6 points  and Beauty14565 points  .
Page last modified on Thursday 27 of July, 2017 12:24:32 UTC by paroj1 points .

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