I have noticed that it does not seem to work on eihort + opengl. No text is drawn on the texture. Could it be linked with the lock() issue with opengl ?
effective use
N00b tip : to effectively use the new texture you need to set a material and assign it to an Entity.
For an example look here: http://www.ogre3d.org/phpBB2/viewtopic.php?t=31855
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