Table of contents
Animation & Movement
- Integrating Physics and OGRE from XML - Creating and loading physical structures from XML and automatically linking them to Ogre models.
- Creating a camera sontrol system - A plugin for managing and creating custom camera modes.
Logging
Misc
Useful Code Articles (w/code)
- std::map<> versus core::tree<> - Gamedev.net
- Soft Edge Shadows - Gamedev.net
- Callbacks - CodeGuru
- Function Pointers - Newty.DE
- Function Pointers - Eskimo.com
- Pointers to Member Functions - Parashift
- Fast Delegates - The Code Project