Ogre Lexicon ยป -Animation A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | 0-9 Animation - The appropriate deformation of vertices in 3D meshes to create the effect of movement. See Also Ogre::Animation Class Reference {WIKIPEDIA()/} {WIKIPEDIA(page="Skeletal animation")/} (aka. Skinning)