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GSoC Development Advices
How to become a succesful Google Summer of Code student
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SoC2006 BillboardClouds
Billboard Clouds - GSoC 2006
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SoC2006 Instancing
Instancing, Crowd Rendering - GSoC 2006
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SoC2006 RmExporter
RmOgreExporter v2 , FxOgreExporter - GSoC 2006
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SoC2006 SceneManagement
Scene Management - GSoC 2006
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SoC2006 Shadows
Extending, Demo-ing, and Documenting the Shadow Mapping System - GSoC 2006
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SoC2006 XSITool
Tool for one-step solution for artists - GSoC 2006
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SoC2007 Animation
High level animation control plugin (including IK support - GSoC 2007
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SoC2007 Emulation
Emulating Lesser Hardware Capabilities -GSoC 2007
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SoC2007 MaterialEditor
Material Editor - GSoC 2007
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SoC2007 Memory
Custom Memory Heaps and Object Allocators - GSoC 2007
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SoC2007 ScriptCompilers
Advanced Script Compilers - GSoC 2007
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SoC2008 GeometryShaders
Geometry Shader Support - GSoC 2008
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SoC2008 LOD
Different LOD Strategies - GSoC 2008
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SoC2008 MotionSynth
Motion Synthesis based character animation - GSoC 2008
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SoC2008 OgreCollada
Implement Skeletal Animation for OgreCollada - GSoC 2008
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SoC2009 Compositor
Improving the Compositor Framework - GSoC 2009
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SoC2009 Samples
Unified Samples Framework & Browser - GSoC 2009
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SoC2011 Dual Quaternion Skinning
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SoC2011 Terrain Paging Improvements
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SoC2011 Visual Unit Testing Framework
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SummerOfCode2006
Ogre's participation in Google Summer of Code 2006
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SummerOfCode2007
Ogre's participation in Google Summer of Code 2007
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SummerOfCode2008
Ogre's participation in Google Summer of Code 2008
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SummerOfCode2009
Ogre's participation in Google Summer of Code 2009
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