OGRE DCC Tools
This section is for the tools that, simulating the OGRE environment, help artists test or create new content. These tools are mainly provided by the active OGRE community.Scene Editors and World building
Free and easy to use WYSIWYG terrain, scene and world editor for OGRE. Open source scene loader for project integration supporting ETM, TerrainSceneManager and Ogre::Terrain. | |
Suite of tools customizable via plug-ins (material editor, mesh viewer, scene editor, etc). Closed in 2007. | |
OGRE Viewer featuring mesh visualization, material selection, resource browsing, scene loading (DosScene, oFusion), etc. Outdated | |
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Mesh Viewers
Ogre Meshy (formerly wxOgreMeshViewer) A mesh viewer using wxWidgets. Allows loading custom resources.cfg files, as well as playing animations in a similar interface to LexiView | |
Mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. Outdated |
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Particle Editors
Real-time visual particle system editor. It is a tool that provides the ability to rapidly create OGRE particle systems. |
Particle Accelerator is a graphical tool for creating particle systems for OGRE. |
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Misc. Tools
Tool for generation of unlimited types of trees just by editing various parameters. Outdated | |
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Alias: OGRE_DCC_Tools