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Pixel Shader (also Fragment Shader) - A small program, generally written in {LEX()}Assembly language{LEX}, {LEX()}Cg{LEX}, {LEX()}GLSL{LEX} or {LEX()}HLSL{LEX}, that performs per-pixel operations on a {LEX()}texture{LEX}. This program runs on the {LEX()}GPU{LEX} instead of on the {LEX()}CPU{LEX}.

{WIKIPEDIA()/}


Alias: Pixel_Shader