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GUI - Graphical User Interface. It contains display and/or input elements, e.g. buttons or text labels.
You either can use a GUI system with its provided functionality or build your own GUI elements by the use of basic Ogre classes such as Overlay, Billboard, Material, etc.
See also
- Comparison of GUIs - very useful overview
- OpenGUI (seems to be out of date)
- Overlay - a basic element for GUI systems
- Billboard - also interesting for creating a simple GUI
- MyGUI - GUI library
- Hikari - use Flash to create a GUI
- Awesomium - show content using HTML/CSS
- CEGUI - Creazy Eddy GUI system
- ButtonGUI
- Gorilla - a quite fast 2D drawing engine for Ogre
- Gui3D - Extended version of Gorilla with form elements, buttons etc.
- Game HUD using HTML - about Awesomium, Berkelium and LibRocket
- libRocket - show content using HTML/CSS
GUIs for Mogre:
- Miyagi - a C# GUI system specifically for Mogre (recommended)
- Mogre MyGUI wrapper - use MyGUI in Mogre
- Hikari Wrapper for MOGRE - embed Adobe Flash into Mogre (e.g. GUI menus)
- MogreBetaGUI
- MQuickGUI - an outdated C# port of QuickGUI
- MogreGorilla - a wrapper for the quite fast 2D drawing engine Gorilla
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