QuickGUI Fonts        

How to use and manage fonts

Fonts are defined as type Ogre::Font, and can be defined in .fontdef scripts. QuickGUI does

minimal scaling of fonts; all glyphs of a font are roughly the same size as the glyphs rendered by

FreeType. Because of this, it is recommended you create many fonts for use in your UI, with the size

included in the name for uniqueness and easy organization. For example:

acmesa.fontdef:

acmesa.10
 {
   type       truetype
   source     acmesa.ttf
   size       10
   resolution 72
 } 

 acmesa.12
 {
   type       truetype
   source     acmesa.ttf
   size       12
   resolution 72
 } 

 acmesa.14
 {
   type       truetype
   source     acmesa.ttf
   size       14
   resolution 72
 }


Fonts also support code point range, which are useful for non English languages. Make sure to call

GUIManager::setSupportedCodePoints to tell QuickGUI what codepoints are acceptable character injections.

It is important to note that Characters that are too big for their TextBounds will be clipped according to the Widget's client dimensions.