Minimal Ogre Collision        

Author: Nauk?
Website: MOC - Minimal Ogre Collission(external link)
Type: OGRE Library
Supported Platforms: Mac OS X, Linux, Windows
Sources: Google Code(external link)
Binaries: MOC Demo(external link)
Status and bug reports: OGRE Forum Thread(external link), MOC forum(external link)

MOC is a easy to integrate and lightweight collision detection library. It is based on the wiki article "Raycasting to the polygon level".

Note: For a newer lightweight version, have a look at "New MOC" in the links section below.


For Mogre a C# port of MOC is available, called MMOC.

Differences to original:

  • Raycast methods return a class with the results (position, entity, distance) instead of a bool
  • Changed the MouseEvent param in RaycastFromCamera to Vector2 (mouse position)



Alias: Minimal_Ogre_Collision

Contributors to this page: ericb1 points  , SuperNess257 points  , spacegaier6073 points  , jacmoe180265 points  , Iridium77Ir216 points  , haltendehand742 points  and Beauty14565 points  .
Page last modified on Tuesday 31 of January, 2017 15:42:34 UTC by ericb1 points .

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As an exception, any source code contributed within the content is released into the Public Domain.