Author: Daniel Wickert (Haffax)
Project: OGRE Add-on Project (blenderimport)
Type: Python Script
Documentation: ReadMe(external link)
Sources: OGRE Addons SVN(external link)
Status and bug reports: OGRE Forum Thread(external link)

Now Blender can be used to edit meshes created with other tools! Now imports shared vertices and can handle meshes with multiple texture coordinate sets, but only the first set will be used, since Blender only supports one UV set. Armatures and animations are not yet imported.

This script accepts a text XML file as input, created from the OgreXmlConverter tool. The script can also call the converter for you if you edit it and change the path variable.


Contributors to this page: Beauty14565 points  , Spacegaier6073 points  and jacmoe180265 points  .
Page last modified on Tuesday 17 of August, 2010 14:48:31 UTC by Beauty14565 points .

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