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Setting Up An Application With QtCreator

Introduction

This set of instructions will walk you through setting up a QtCreator C++ project from scratch.

When you have finished this tutorial you will be able to compile a working Ogre Application and you will be ready to start the Basic Tutorials.

Prerequisites

Get QtCreator from qt-project.org.
Get the stable version that fits your setup.

New Project

Click New Project in the start screen, and choose Other Project - Empty project.
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Give it a name and a place:
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Add files: (Tip: Move your cpp and h-files to inside the Qt project folder before you do this!)
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Files added:
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Options:
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Qt4 Settings: (Tip: In Qt 5 this is called "Build & Run". If you have installed Visual Studio before you installed the Visual Studio Qt 5-version, all this should already be correct set up., so you do not have to do anything here.)
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Edit project file:
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TEMPLATE = app
TARGET = OgreQtProject

DEFINES -= UNICODE

CONFIG -= qt

unix {
    # You may need to change this include directory
    INCLUDEPATH += /usr/include/OGRE
    CONFIG += link_pkgconfig
    PKGCONFIG += OGRE
}
win32 {
    LIBS *= user32.lib
    LIBS += -L$(OGRE_HOME)\\boost\\lib
    release:LIBS += -L$(OGRE_HOME)\\lib\\release
    debug:LIBS += -L$(OGRE_HOME)\\lib\\debug
    INCLUDEPATH += $(OGRE_HOME)\\include
    INCLUDEPATH += $(OGRE_HOME)\\include\\OIS
    INCLUDEPATH += $(OGRE_HOME)\\include\\OGRE
    INCLUDEPATH += $(OGRE_HOME)\\boost
    # If you are using Ogre 1.9 also include the following line:
    # INCLUDEPATH += $(OGRE_HOME)\\include\\OGRE\\Overlay
}
debug {
    TARGET = $$join(TARGET,,,d)
    LIBS *= -lOgreMain_d -lOIS_d
    # If you are using Ogre 1.9 also include -lOgreOverlay_d, like this:
    # LIBS *= -lOgreMain_d -lOIS_d -lOgreOverlay_d
}
release {
    LIBS *= -lOgreMain -lOIS
    # If you are using Ogre 1.9 also include -lOgreOverlay, like this:
    # LIBS *= -lOgreMain -lOIS -lOgreOverlay
}
HEADERS += \
    TutorialApplication.h \
    BaseApplication.h

SOURCES += \
    TutorialApplication.cpp \
    BaseApplication.cpp


Build All:
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Build Settings:

Note: In the Release configuration, go to
"Build Steps -> qmake", press "Details" and add

"CONFIG-=debug" "CONFIG+=release"

to the "Additional arguments:"

Then to this:
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Custom Process Step settings: - do this for both the Debug and Release configuration:
Note: You can also use environment variables here, in %-signs. Like this:

C:\Windows\System32\cmd.exe
/c copy debug\OgreQtProjectd.exe %OGRE_HOME%\bin\debug

and you probably want to leave the Working directory to the defaul value of %{buildDir}.
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Run Settings - must make one for debug, one for release:
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New Run Configuration:
Note: You can also use environment variables here, in %-signs. Like this:

Executable: OgreQtProjectd.exe
Working directory: %OGRE_HOME%\bin\debug

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Tutorial Framework

Tutorial Framework:
vc10step3.png
Download the Ogre Wiki Tutorial Framework here:

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